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AI Insights · Timothy · July 2022

Top 5 Hypercasual Games on Android in Italy, Q2 2022

Discover the performance of the top 5 hypercasual games on the Android platform in Italy during the second quarter of 2022, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Italy, Q2 2022

In the second quarter of 2022, the hypercasual gaming category on the Android platform in Italy showcased impressive performances from the top five games. This article delves into the weekly trends in downloads, revenue, and active users for these popular titles. Data is sourced from Sensor Tower, where you can find more detailed insights.

Bus Simulator : Ultimate from Zuuks Games displayed a notable increase in weekly revenue, peaking at around $798 in the final week of June. Weekly downloads saw fluctuations, topping at approximately 7K in late May. Active users peaked at 29.6K in the same period before seeing a slight decline to 22.9K by the end of June.

Athletics Mania: Track & Field by POWERPLAY MANAGER, s.r.o., experienced a consistent revenue flow, with weekly earnings reaching $571 in mid-April and stabilizing around $301 by the end of June. Downloads dropped from 1.8K at the start of the quarter to 169 by the end. Active users also saw a decline, starting at 6.3K and ending at 3K.

Ninja Legend Idle by hanhaixiao showed a gradual increase in revenue, peaking at $654 in mid-May before tapering down to $340 by the end of June. Downloads were highest in mid-May at 1.9K but saw a decline towards the quarter’s end.

Epic Slime - Fancy ASMR Slime from DiamondApp Entertainment had a steady revenue, reaching $244 in the third week of June. Downloads spiked to 1.5K in early May and maintained a moderate level throughout the quarter. Active users increased significantly from 801 at the start to nearly 2K by the end of June.

Mine Rescue: Gold Mining Games by Carry1st saw an impressive rise in downloads, peaking at 13.7K in late April. Revenue peaked at $289 in early May before stabilizing around $104 by the end of June. Active users showed a steady increase, starting at 8.8K and reaching 13.9K by the end of the quarter.

These trends highlight the dynamic nature of the hypercasual gaming market in Italy on the Android platform. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022